Tuesday, June 26, 2012
There was a lot of debate for me over whether I should use these models in my Ultramarines army or in my Iron Hands. Ultimately, the promise of more upgrade kits for the Forge World terminator kit is what swayed me. This kit is really cool, with the add on chain fist bitz and additional shoulder pad to give them the Pre-Heresy feel.
The models are made with Finecast resin, though the only area I had any issue with was on the sergeant's sword. When I went to remove the flash from clipping the blade, and sand it, extra resin flaked away. Otherwise the models came out nicely without any apparent flaws.
I used the same paint pallet for the terminators as I did the rest of the army. The main difference here, is that i have started using the new GW textured paint as a base. In this case, Stirland Mud. I then added layers of Bestial Brown and Snakebite Leather to finish it off. While I like the extra texture, and am still experimenting with it, I'm not convinced that it is a good replacement for ballast on a base. Time will tell though if it grows on me.
Sunday, June 24, 2012
The decision to use a Master of the Forge as the Iron Hands HQ choice was a no brainer for me. Mainly for the multiple dreadnoughts at higher point levels. Not wanting to use a Finecast Techmarine out of the box, I decided to kit bash one.
The legs are from a standard Tactical marine kit, as is the back torso. The front chest piece is from a vehicle accessory sprue, and the head from one of the Blood Angels vehicle accessory sprue kit. The arms and Thunder Hammer are from the Death Company boxed set.
Finally, I ordered the Conversion Beamer upgrade kit from Chapterhouse Studios. One nice thing about that kit, is that it also comes with a servo arm as well, which will come in handy down the line on another project. The detail is nice and the price is a great value, I would recommend it to anyone on a budget who doesn't want to order the Forge World model.